This page contains an alphabetical list of the glossary entries in Incomplete … To find other names and terms contained within the website, use the search function on the home page or at the foot of each page.
Actant
Actantial Model – Greimas
Actantiality
Actor
Actor-Network Theory
Affordances
Afrofuturism
Afro-Pessimism
Agency
Agon
Agonism and Avant-Gardism
Agonism and Design
Agonistic Politics – Mouffe
Aleatory
Alienation
Alienation Effect (Verfremdungseffekt)
Alltäglichkeit
Analepsis and Prolepsis
Anglosphere
Antagonist
Anthropo-Scenes
Anthropocene – Capitalocene – Chthulucene; Plantationocene;
Anthropology
Apparatus – Dispositif
Architecture
Arendt
Arendt, Phenomenology and the Design of Narrative Environments [Essays]
Artifactuality and Actuvirtuality
Audience
Author, Authority
Avant-Garde Movements
Avatar
Bauhaus
Being, Doing, Having
Biopolitics and Biopower
Black Studies
Black Mountain College
Body
Burnout Society
Cinema and Film Theory
Co-design
Collage, Montage, Assemblage and Bricolage
The Commodity
(The) Common (World)
Complementarity
Computer Science
Conceptual Art
Creative Thinking
Critical Race Theory
Critical Theory
Critical Thinking
Cultural Geography
Cultural Studies
Cyborg Anthropology
Daoism
Dasein
Dau Project
Decision and Design
Decolonisation and Decoloniality
Deconstruction – Derrida
Defamiliarisation
Deixis and Deictic Acts
Dérive
Design and General Economic Anti-Epistemology
Design and Philosophy
Design and the Question of Technology
Design and Theory: Total Design, Total Theory
Design, Axiology and Value – Part 1
Design: Incomplete Conjectures
Design: Dramatisation and Narrativisation
Design, Entwurf, Entwerpen
Design History
Design, Narratives, Futures
Design, Narratives, Pasts
Design of Narrative Environments
Design Paradoxes
Design Practice and Functionalism
Design, the Buddhisms, Geo-Politics and Geo-Economics
Design Thinking
Designing, Psycho-Semiosis, Bio-Semiosis [Snippets 5]
Designing, Theorising, Modelling [Snippets 6]
Détournement
Deutscher Werkbund
Diégèse and Diegesis
Diegetic Levels
Digital Network Technologies
Disciplinary Societies and Societies of Control
Dissensus – Ranciere
Distribution of the Sensible – Ranciere
Dramatic Conflict
Ecology and Economy
Econarratology
Emergence
Enaction Paradigm – Cognitive Science
Enlightenment
Entanglement
Environment
Environmental Psychology
Environments – Art
Epic Theatre
Ergodic
Ethnomethodology
The Everyday and Design
Exosomatisation
Feminism and Materialism
Feminist Avant-Garde Art Practices
Feminist Spatial Practices
Fiction
Finnegans Wake (and Design)
First Things First Manifesto
Focalisation
Fordism and Post-Fordism
Framing Narrative
Genealogy – Nietzsche
Genre
Gesamtkunstwerk
Global Challenges
Global Challenges – Learning
Governance, Politics and Design
[Of] Grammatography
Habitat
Habitus
Hallucination and Confabulation
Happenings
Heidegger
Hermeneutics
(The) Heroic
Heterarchy
Historical materialism – Marxism
Historicism
History
Hochschule fur Gestaltung
Human Actantiality
Human Ecosystem
Humanism
Hylomorphism See Non-Hylomorphism
Hypomnesis, Hypermnesis and Anamnesis
Iconic Designs and Iconic Designers
Iconic Designs, Critical Designs
Imaginary
In Medias Res
Incompletion
Installation Art
Intentionality
Interaction Design
Intersectionality
Intertextuality
Inventivism and Constructivism
Investing, Narration, Theorisation [Snippets 2]
Khora or Chora
Lack, Loss and User-Centred Design Practices
Large Language Models
Latour
Lefebvre
Libidinal Economy – Part 1
Lifeworld – Lebenswelt
Liminality
Literary Theory
Material Culture
Medium and Media
Memory: See Remembering: Mnemonics, Mnemotechne and Memory
Metalepsis
Metanarrative
Metaverse
Methodology and Method
Mimesis and Diegesis
Mode and Medium
Modernism
Modernism and Avant-Garde Art Practices
Modernity
Modernity and Coloniality
Mono No Aware and Ma
Multimodal Research
Narrative
Narrative Architecture
Narrative Environments
Narrative Environments – Celia Pearce
Narrative Environments – Environmental Psychology in Architecture
Narrative Environments – Lynchian Set Design
Narratives of Willpower; Narratives of Disease [Snippets 3]
Narratology
Neurodiversity and Narrativity
New Materialism
Niche
Nihilism
Non-Hylomorphism
Object-Oriented Ontology
Objects and Events
Ontological Designing
Ontological Metalepsis
Ontological Structure of Literary Fiction
Ontological Turn
Ontology
Open Systems Theory
Organology
Painting
Paradigm
Paradox of the Anonymous: When We Wake [Snippets 9]
Participant
Passant
Performance
Performance and Performativity
Phenomenology
Philosophy
Photography
Place, Space, Placiality, Spatiality
Placemaking
Plato, Platonism and Neoplatonism
Poiesis
Politics and the Political
Politics, Reality, Narrativity [Snippets 1]
Postanthropocentrism
Posthuman
Posthumanism
Posthumanities
Postmodernism
Poststructuralism
Povinelli
Practice
Praxis
Present-at-Hand (Vorhanden) and Ready-to-Hand (Zuhanden)
Product Design and Industrial Design
Promptography
Protagonist
Psychogeography
Psychopower
Realism
Reception Theory and Reader-Response Criticism
Reflexivity and Reflection
Reification
Relational Aesthetics
Remembering
Representation
Research Methodologies
Rhizome
Sabi and Wabi-Sabi
Science
Sculpture
Semiotic Square
Semiotics
Sensorimotor System
Situationist International
Sloterdijk
Sloterdijk and the Design of Narrative Environments [Essays]
Snippet Methodology: Authoring-Curating [Snippets 4]
Snippet Methodology [Snippets 8]
Socially Engaged Art
Sociology
Soft Agency
Somatosensory System
Spectacle – Society of the Spectacle
Speculative Realism
Story (fabula) and Plot (sjuzet)
Storyworld
Structuralism
Symbiocene
Tangled Hierarchy and Strange Loop
Techne
Technology
Technology and Political Philosophy
Technology, Process Knowledge, Temporality and Design
Technology, Writing, Design
Telos and Teleology
Terraforming
Theatre and Drama Theory
Theatre of Cruelty – Artaud
Theoretical Practice
Things
Threshold
Time
Tragic Theatre – Aristotle
Transmedia, Cross-Platform and Multimedia
The Twentieth Century, America, Americanisation [Snippets 7]
Unreliable Narrator
Urban Design
User
User-Centred and User-Driven Design
Utopia and Utopian Thinking
Visual Arts and Visual Media
Vocatives
Walking
Whiteness Studies
Wicked Problems – Wicked Challenges
World
World as Geoeconomics and Geopolitics [Snippets 10]
World-as-Milieu
World-Building