RELATED TERMS: Actant; Defamiliarisation; Liminality; Design, the Buddhisms, Geo-Politics and Geo-Economics According to Edwin Heathcote (2025), the interiors in David Lynch’s films suggest that, “our environment is somehow theatrical, temporary, a dream – an expression of the subconscious.” Lynch, while working with production designers, “conceived of these rooms as spaces with every bit as muchContinue reading “Narrative Environments – Lynchian Set Design”
Category Archives: Interaction
Actor
RELATED TERMS: Actant; Actantiality; Actor-Network Theory; Actors are to be distinguished from actants. Actors are the concrete characters of a story or the dramatis personae of a play. The notion of actant, on the other hand, offers an inventory of classes of entities in a narrative, which are defined by their relations to one another. Thus, A.Continue reading “Actor”
Interaction Design
RELATED TERMS: Actant; Actantiality; Performance and Performativity; “If it is understood that all use is interaction, then all design is inter-active design”. (Taylor, 2013: 370) Interaction, a mutual and progressive exchange between two or more entities, human or otherwise, is a key feature of designed environments. The overall pattern of this interaction may be calledContinue reading “Interaction Design”
Human Actantiality
RELATED TERMS: Actant; Actantial Model – Greimas; Actantiality; Agency; Agon; Audience; Design of Narrative Environments; (The) Heroic; Philosophy; People are not exterior, whether anterior or posterior, to the design process nor the designed outcome. An important question, then, in designing such environments, is how this human dimension is to be theorised and practised. Are the peopleContinue reading “Human Actantiality”
Enaction Paradigm – Cognitive Science
RELATED TERMS: Body; Exosomatisation; Ontological Metalepsis; Sensorimotor System; Somatosensory System; World-building Enaction, as a programme for understanding cognition, was initially articulated in 1991 by Varela, Thompson and Rosch (2016). This programme breaks with the formalisms of the information-processing and symbolic representation approaches previously prevalent in cognitive science. Instead, cognition is taken to be grounded inContinue reading “Enaction Paradigm – Cognitive Science”
Deixis and Deictic Acts
RELATED TERMS: Deictic Cascade; Diegetic Levels; Heterarchy; Metalepsis; Modes of Existence; Tangled Hierarchy and Strange Loop; Transgression Designs enact deictic cascades that frame their actions, or their actantiality, their potential for action, in the theoretical language adopted here. In practice, such hierarchical cascades of deixis form strange loops and heterarchies, giving shape to the shared,Continue reading “Deixis and Deictic Acts”