World-as-Milieu

RELATED TERMS: World; World Building Bernard Stiegler, in contemplating the mode of existence of the noetic soul, in other words, the (human) psychic apparatus, is led to consider what is its milieu. Ross (2018: 16) explains that, at first, Stiegler thought it must be language. However, further contemplation made him realise that it is theContinue reading “World-as-Milieu”

Wicked Problems – Wicked Challenges

RELATED TERMS: Design of Narrative Environments; Global Challenges; Global Challenges – Learning; Methodology and Method; World The underlying thesis that is at stake here is that the world, which is conceptualised as a complex narrative environment, a constructed model of reality, is enfolded in a number of wicked challenges, such as those discussed in theContinue reading “Wicked Problems – Wicked Challenges”

Design Thinking

RELATED TERMS: Design thinking is a human-centric approach to assist businesses to improve their existing products and generate new ideas about possible products and services. It is a creative approach to problem solving. Although not invented by IDEO, it has come to be closely associated with the five-step method developed by that design practice. AnContinue reading “Design Thinking”

Feminist Avant-Garde Art Practices

RELATED TERMS: Avant-garde movements; Feminism – Material feminism While themes derived from avant-garde art practice may be of relevance to design practices, of potentially more interest may be those practices of the feminist avant-garde. In confronting an oppressive and conformist patriarchal system prevalent in the in the immediate post-World War Two years, feminist artists developedContinue reading “Feminist Avant-Garde Art Practices”

Critical Thinking

RELATED TERMS: Arendt; Creative Thinking; Critical Theory; Design Practice and Functionalism; Feminism and Materialism; Genealogy – Nietzsche; Historical Materialism – Marxism; Methodology and Method; Modernism and Avant-Garde Art Practice; Modernity; Postmodernism; Theoretical Practice; Critical thinking in the West can be traced back back to the Socratic-Platonic tradition, with Plato formalising the Socratic critique of receivedContinue reading “Critical Thinking”

Critical Theory

RELATED TERMS: Avant-Garde Movements; Critical Thinking; Methodology and Method; Situationist International; Theoretical Practice; Design requires critical thinking and creative thinking, but does it need critical theory, in the more narrow sense? Bohman (2005) explains that critical theory in the narrow sense designates several generations of German philosophers and social theorists in the Western European MarxistContinue reading “Critical Theory”

Creative Thinking

RELATED TERMS: Critical Thinking; Design of Narrative Environments; Design Practice and Functionalism; Theoretical Practice “Above all, and very familiar by now, is the view that critical and creative writing have become one and are indistinguishable.” (Brooke-Rose, 1991: 19) While a design may serve a critical purpose, it does so creatively, so to speak. Designing, therefore,Continue reading “Creative Thinking”

Design Paradoxes

RELATED TERMS: Rodgers, Inella and Bremner (2017) discuss seven paradoxes of design practice, which they characterise as follows: Design is very undisciplined as a discipline The easier it becomes to design, the harder it is to design Design has become impoverished by the claim that good design equals good business The originality claimed by designContinue reading “Design Paradoxes”

Conceptual Art

**RELATED TERMS: ** Design practices, because they have strong conceptual, theoretical and critical components, may be able to learn from the strategies and techniques of conceptual art. As an art movement, conceptual art arose in the mid-1960s, its influence remaining strong until the mid-1970s before waning. Even so, some artists continue to make conceptual artContinue reading “Conceptual Art”

Computer Science

RELATED TERMS: Interaction; Interaction design; Taxonomy Paul Dourish (2004) brings to attention Matthew Chalmers’ observation that computer science is based on philosophical assumptions and arguments that were prevalent before the 1930s. Dourish continues, “Computer-science in practice involves reducing high-level behaviors to low-level, mechanical explanations, formalizing them through pure scientific rationality; in this, computer science revealsContinue reading “Computer Science”