Dramatic Conflict

RELATED TERMS: Actantial model – Greimas; Agon; Agonism and avant-gardism; Antagonist; Focalisation; Protagonist; Telos and Teleology; Theatre and Drama Theory The dramatic conflict is the persistent tension, the driving force, from which the content of the story is gestated and produced. According to Robert McKee (1999: 210): “Nothing moves forward in a story except throughContinue reading “Dramatic Conflict”

Distribution of the Sensible – Ranciere

RELATED TERMS: Agonism and avant-gardism; Agonistic Politics – Mouffe; Apparatus – Dispositif; Arendt; Avant-garde movements; Dissensus – Ranciere; Politics and the Political A narrative environment could be conceived of as a ‘distribution of the sensible’; or, if it is a political act, a disruption of a ‘distribution of the sensible’. Ranciere’s phrase, partage du sensible, isContinue reading “Distribution of the Sensible – Ranciere”

Dissensus – Ranciere

RELATED TERMS: Agon; Agonism and avant-gardism; Avant-garde movements; Defamiliarisation; Design of Narrative Environments; Distribution of the sensible – Ranciere; Methodology and Method; Modernism and avant-garde art practice; Politics and the Political Some designed narrative environments may be said to constitute a form of dissensus or, “a dissensual re-configuration of the common experience of the sensible,”Continue reading “Dissensus – Ranciere”

Semiotic Square

RELATED TERMS: Actantial Model – Greimas; In Medias Res “How can one apply the semiotic square to the analysis of a non-Western and/or noncontemporary text, if the framework of meaning in which this text is usually read, for instance native American cosmologies, systematically disregards that principle of dialectic opposition on which the semiotic square is essentiallyContinue reading “Semiotic Square”

Tragic Theatre – Aristotle

RELATED TERMS: Analepsis and Prolepsis; Arendt; Epic theatre – Brecht; Mimesis and Diegesis; Story (fabula) and Plot (sjuzet); Theatre; Theatre of Cruelty;   The importance of tragic theatre for design practices is threefold. First, it places great importance on plot construction and the effects upon the audience that such plotting can achieve. Second, it emphasisesContinue reading “Tragic Theatre – Aristotle”

Telos and Teleology

RELATED TERMS: Narratology; Philosophy “The study of design is linked, historically and conceptually, to teleology. Since Plato and Aristotle, the apparent orderliness of sensible objects has inspired reflection upon first principles. As William Paley suggested in his proof of God’s existence, whatever appears to have been designed – whether natural or artificial – provides anContinue reading “Telos and Teleology”

Disciplinary Societies and Societies of Control

RELATED TERMS: Affordances; Apparatus – Dispositif; Biopolitics and Biopower; Body; Burnout Society; Fordism and Post-Fordism; Libidinal Economy Environmental design outputs, such as narrative environments, could be said to form domains or territories with their own characteristic habits, rules, regulations and laws, a kind of ‘world’ or ‘universe’. In order to develop a sense of howContinue reading “Disciplinary Societies and Societies of Control”

Diegetic Levels

RELATED TERMS: Diegese; Use for Narrative levels. See also Frame narratives and Embedded narratives Diegetic levels are also referred to as narrative levels, for example, the English translation of Gerard Genette’s book Narrative Discourse talks of narrative levels. The notion is used to describe the relations between an act of narration and the diégèse, i.e. the story as a wholeContinue reading “Diegetic Levels”

Détournement

RELATED TERMS: Alienation effect (Verfremdungseffekt); Defamiliarisation, Ostranenie or making strange; Psychogeography; Situationist International Within the practice of designing narrative environments, détournement may usefully be articulated with ontological metalepsis, as a creative and critical technique. Détournement is the reuse of preexisting artistic elements in a new ensemble. It has been a constantly present tendency of theContinue reading “Détournement”

Design Practice and Functionalism

RELATED TERMS: Co-Design; Creative Thinking; Critical Thinking; Design History; Design of Narrative Environments; Latour; Modernism; Modernity; Ontological Designing; Philosophy; Postmodernism; Practice; Product Design and Industrial Design; Theoretical Practice; User-Centred and User-Driven Design; Utopia and Utopian Thinking; Design practices lie at an intersection. They intersect social practices taking place within, while re-shaping, public space; commercial practicesContinue reading “Design Practice and Functionalism”